1. Why planes circle
Goal: Students can say why a plane holds, and sketch a holding pattern and a holding stack.
Time: 30 minutes
Read first: Holding patterns: why planes circle
Steps
- Read "Why planes hold" together. Write the five reasons on the board.
- On paper, draw a racetrack: two parallel legs joined by two turns. Mark the holding fix and the direction of the turns. The guide explains why standard turns are right-hand.
- In the demo, make a plane circle in place, or draw a closed loop for it. Ask the class what the plane is doing and why a controller might want it to wait there.
- Read "Holding stacks". Sketch three levels, with the lowest plane released first. Ask why the controller keeps the planes at different heights.
Discussion questions
- Why does a plane in a hold burn fuel, and what can a crew do when a hold runs long?
- Why might a controller use a stack instead of moving the planes sideways?
- What does it mean that a holding pattern is published? How do the pilot and the controller both know where it is?